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3 69 Blizzards First Mistake Revisited

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3 69 Blizzards First Mistake Revisited Visualization of The Public Goods Game (Source: FieldOfScience.com) The Public Goods Game When I said Blizzard never repeated their first mistake... I lied . An economics experiment that teaches about human nature and cooperation was all the proof Blizzard needed to cast doubt on their latest revelation. Whether their designers knew of the experiments existence or not was moot, as the announcement of 10-Man and 25-Man being joined to a single lock in Cataclysm, producing the same rewards, was peppered with the colorful language of "good intentions". Sadly, good intentions are not enough to divert years of evolutionary adaptation away from the hard wired ways we fool ourselves. Spending only a few moments reviewing this simple textbook experiment should have convinced Blizzard that what they were about to embark on was going to have lasting, powerful repercussions, and 25-Man guilds would never be the same. Imagine for a moment, that you ...

3 77 My Third Mistake

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3 77 My Third Mistake "Epilogue" Artwork by Kala-A ?The Fourth Marx Brother It was Monday, December 6th. To millions of World of Warcraft fans around the world, it was the day before Cataclysm launched. To me, it was like any other day at the office. Steam rose from the coffee in my cup as I caught up on the morning gaming news. My fellow co-workers drifted into the office behind me; I nodded and waved without diverting my gaze. Eventually, my IM window sprung to life with conversation, chatting with people thousands of miles away. It was my intent to give this particular day no special treatment. I wanted no vibe, no hint, no miniscule clue that could tip anyone off that anything was wrong. And as I began my conversation with Cheeseus, I repeated the mantra in my mind. Nothing is wrong. Everything is cool. At the start, I shared the results of a new DKP tool Drecca and I had been testing. Getting Cheeseus chatting casually abo...

3 17 Blizzards Second Mistake

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3 17 Blizzards Second Mistake Concept Art for Thaddius Copyright � Activision/Blizzard Raiding Under Duress I was wound up like a Warp-Spring Coil. We had been making a concerted effort to wrap up Heroic: Glory of the Raider before the patch obliterated any remaining opportunity. The entire raiding landscape had changed, and we were now accustomed to the changes Blizzard had implemented. In days gone past, we would spend weeks and weeks on a single boss, practicing a mechanic, wiping, running back, repeating the process. All of that was gone . Now, an entire instance could be cleared in an evening . And, unlike many of the despondent players who felt raiding was now a lost cause, we had deciphered the subtext to establish purpose -- it was no longer about clearing an instance, but about the way in which you cleared it . Do it normally, and you impress no one. You get in, you see the content, you get out...end of story. Do it under extreme conditions, however, and the prestige of achiev...