4 18 Minmaxxing "Deathwing" Artwork by ??? (????) Cataclysm Cataclysm launched at midnight on December 7th, 2010, and within 24 hours, Blizzard began backpedaling. With any software launch, bugs are bound to pop-up. Ask any player thats been present for Blizzards major game launches and theyll tell you its often a storm of chaos and confusion. Servers buckle, LUA errors appear on the screen like advertisements, and players wait at the character selection screen, the "Logging in�" message never quite delivering on its promise. Eventually, bugs are fixed, servers are rebooted, and the World of Warcraft resumes its quiet hum. Fixing code that malfunctions is whats needed when results do not line up with vision. Designers govern the rules; to them, all the World of Warcrafts a stage -- the programmers, artists, and musicians are merely players. If designers decree that "the world should turn from day to night in real-time", is a rapidly-cycling sky truly a bu...